Gilsdorf: When you finished with the three films of The Lord of the Rings, did you you just assume you would never return to Middle-earth again? Middle-earth is a universe I know very well. Serkis: We've started in Wellington for the world premier and have been on he road since. I imagine this must be interview 17 of 400 today. I'm going to do my best to ask original questions. A stage actor as well, he's also directed short films, worked in video games, and has founded his own London-based performance capture studio, The Imaginarium. With his portrayal of Gollum in Rings, alongside his roles in King Kong, The Adventures of Tintin and Rise of the Planet of the Apes, Serkis has come to define the art of motion capture performance. >"Somewhere in the back of my mind I knew that Gollum wasn't gone." But much of Gollum's movements were, in fact, based on Serkis's entire performance. Later, a digital character replaced Serkis, and animators enhanced and tweaked the performance data. Peter Jackson directed both two live actors, and Serkis's slinky movements were recorded by his special suit's sensors. With Weta Digital's more robust "performance capture" system used in The Hobbit, Serkis (as Gollum) and Martin Freeman (as Bilbo) performed the "Riddles in the Dark" scene from beginning to end on the same set. Once called merely "motion capture," the process on The Hobbit: An Unexpected Journey is now a more sophisticated technique than what was used on The Lord of the Rings a decade ago.įor the Rings trilogy, which was shot on film, Serkis acted his scenes on a separate sound stage and his digital performance was merged with the live action actors in post-production. Serkis is now recognized as an innovating pioneer of performance capture acting. Not that I tried to challenge Serkis to a Gollum-off. So it seemed appropriate to be speaking with the very incarnation of Gollum just as my own voice was sounding a bit Gollum-y. When I had a chance to interview Andy Serkis last week, I was still in the midst of a nasty cold.
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